Loading Sounds Using the Sound Object or Library Files
This video demonstrates the two ways in which a Flash programmer can define a sound file through Actionscript 3.0 for full on script control.
// First method of defining a sound file to play
var snd:Sound = new Sound();
var req:URLRequest = new URLRequest("mp3_files/thriller.mp3");
snd.load(req);
snd.play();
// Second method of defining a sound file to play
var snd:myTrack = new myTrack();
snd.play();
// Watch the video to discover the differences in them